How Gravity Wells works
Gravity Wells is a slow aiming puzzle, not a twitch shooter. You launch a probe from the left. A yellow target ring waits somewhere on the field. A dotted preview shows the path before you fire, so you can see the curve, not guess it. You may place up to five gravity wells. Each well bends the path. Tap empty space to add a well; tap an existing well to remove it. Wells must sit outside the target ring. The first stage can be hit with a 45 degree shot and no wells. Later stages need the bend.
You have three lives. A hit restores one life and raises the level. A miss costs a life. Three misses end the run. While the probe is in flight you wait, or you pause. You cannot drag wells mid-flight. Points are 100 per target. Finish & save stores the run in this browser.
Controls
Use the angle slider to aim between 10 and 85 degrees. Launch or Space fires. P pauses. The Clear wells button wipes the field. Restart saves the current run and starts a new one. Mouse, touch, and keyboard all work. There is no flick gesture and no analog stick.
How it differs from other gravity games
Many browser physics toys hide the path and ask you to learn by failing. Gravity Wells shows the path on purpose. It is closer to a golf putt than to a missile command. It is not Angry Birds, not a ragdoll sandbox, and not an n-body simulator you leave running. The wells are discrete, capped at five, and placed by tap. The code is original canvas on this page, not a third-party embed. No ads, no account, no download.